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ElementId

Struct ElementId 

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pub struct ElementId(/* private fields */);
Expand description

A visual identifier that represents a rectangle in the box tree.

§ViewId vs ElementId Relationship

ViewId represents a logical view in the view tree (1:1 with View instances). ElementId represents a visual rectangle in the box tree (can be many per View).

§Key Relationships:

  • Each View has exactly one primary ViewId (1:1)
  • Each View can create multiple ElementIds for sub-widget rectangles (1:many)
    • Example: A scroll view creates VisualIds for content area, vertical scrollbar, horizontal scrollbar
  • Each VisualId maps back to exactly one ViewId for event routing (many:1)
    • Call element_id.view_id() to get the owning ViewId

§Usage:

  • Hit testing operates on VisualIds (tests against individual rectangles in box tree)
  • Event handling happens on ViewIds (the view receives events with target VisualId)
  • Painting iterates through VisualIds in z-index order from the box tree
  • View hierarchy uses ViewIds for parent/child relationships

§Structure:

  • .0: The box tree NodeId (identifies the rectangle in the spatial index)
  • .1: The owning ViewId (identifies which view this rectangle belongs to)

§Example:

// A scroll view might create these VisualIds:
let scroll_view_id = ViewId::new();
let content_element_id = VisualId(node_id_1, scroll_view_id);     // content area
let vscroll_element_id = VisualId(node_id_2, scroll_view_id);     // vertical scrollbar
let hscroll_element_id = VisualId(node_id_3, scroll_view_id);     // horizontal scrollbar

// All three VisualIds route events to the same scroll_view_id:
assert_eq!(content_element_id.view_id(), scroll_view_id);
assert_eq!(vscroll_element_id.view_id(), scroll_view_id);
assert_eq!(hscroll_element_id.view_id(), scroll_view_id);

// But hit testing can distinguish which specific rectangle was hit

Implementations§

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impl ElementId

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pub fn owning_id(&self) -> ViewId

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pub fn is_view(&self) -> bool

Returns true if the element id is the primary element for a view.

Trait Implementations§

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impl Clone for ElementId

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fn clone(&self) -> ElementId

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for ElementId

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impl Debug for ElementId

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for ElementId

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impl From<ViewId> for ElementId

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fn from(value: ViewId) -> Self

Converts to this type from the input type.
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impl Hash for ElementId

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for ElementId

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fn eq(&self, other: &ElementId) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ElementId

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> AnyEq for T
where T: Any + PartialEq,

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fn equals(&self, other: &(dyn Any + 'static)) -> bool

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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Compare self to key and return true if they are equal.
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