pub struct VelloRenderer { /* private fields */ }Implementations§
Source§impl VelloRenderer
impl VelloRenderer
pub fn new( gpu_resources: GpuResources, surface: Surface<'static>, width: u32, height: u32, scale: f64, font_embolden: f32, ) -> Result<Self>
pub fn resize(&mut self, width: u32, height: u32, scale: f64)
pub const fn set_scale(&mut self, scale: f64)
pub const fn size(&self) -> Size
Trait Implementations§
Source§impl Renderer for VelloRenderer
impl Renderer for VelloRenderer
Source§fn stroke<'b, 's>(
&mut self,
shape: &impl Shape,
brush: impl Into<BrushRef<'b>>,
stroke: &'s Stroke,
)
fn stroke<'b, 's>( &mut self, shape: &impl Shape, brush: impl Into<BrushRef<'b>>, stroke: &'s Stroke, )
Stroke the outline of a [
Shape]. Read moreSource§fn fill<'b>(
&mut self,
path: &impl Shape,
brush: impl Into<BrushRef<'b>>,
blur_radius: f64,
)
fn fill<'b>( &mut self, path: &impl Shape, brush: impl Into<BrushRef<'b>>, blur_radius: f64, )
Source§fn push_layer(
&mut self,
blend: impl Into<BlendMode>,
alpha: f32,
transform: Affine,
clip: &impl Shape,
)
fn push_layer( &mut self, blend: impl Into<BlendMode>, alpha: f32, transform: Affine, clip: &impl Shape, )
Push a compositing layer onto the layer stack. Read more
Source§fn pop_layer(&mut self)
fn pop_layer(&mut self)
Pop the topmost compositing layer pushed by
push_layer. Read moreSource§fn draw_glyphs<'a>(
&mut self,
origin: Point,
props: &GlyphRunProps<'a>,
glyphs: impl Iterator<Item = Glyph> + 'a,
)
fn draw_glyphs<'a>( &mut self, origin: Point, props: &GlyphRunProps<'a>, glyphs: impl Iterator<Item = Glyph> + 'a, )
Draw a single glyph run.
Source§fn draw_svg<'b>(
&mut self,
svg: Svg<'b>,
rect: Rect,
brush: Option<impl Into<BrushRef<'b>>>,
)
fn draw_svg<'b>( &mut self, svg: Svg<'b>, rect: Rect, brush: Option<impl Into<BrushRef<'b>>>, )
Draw an SVG image inside
rect. Read moreSource§fn set_transform(&mut self, transform: Affine)
fn set_transform(&mut self, transform: Affine)
Set the current affine transform in device/render-target coordinates. Read more
Source§fn set_z_index(&mut self, _z_index: i32)
fn set_z_index(&mut self, _z_index: i32)
Set the z-index for subsequent draw commands. Read more
Source§fn clip(&mut self, _shape: &impl Shape)
fn clip(&mut self, _shape: &impl Shape)
Clip all subsequent drawing to the interior of
shape. Read moreSource§fn clear_clip(&mut self)
fn clear_clip(&mut self)
Remove the current clip region, allowing drawing to the full surface.
Source§fn debug_info(&self) -> String
fn debug_info(&self) -> String
Return a human-readable string identifying the renderer backend. Read more
Auto Trait Implementations§
impl !Freeze for VelloRenderer
impl !RefUnwindSafe for VelloRenderer
impl Send for VelloRenderer
impl !Sync for VelloRenderer
impl Unpin for VelloRenderer
impl UnsafeUnpin for VelloRenderer
impl !UnwindSafe for VelloRenderer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more