pub struct VgerRenderer { /* private fields */ }Implementations§
Source§impl VgerRenderer
impl VgerRenderer
Trait Implementations§
Source§impl Renderer for VgerRenderer
impl Renderer for VgerRenderer
Source§fn stroke<'b, 's>(
&mut self,
shape: &impl Shape,
brush: impl Into<BrushRef<'b>>,
stroke: &'s Stroke,
)
fn stroke<'b, 's>( &mut self, shape: &impl Shape, brush: impl Into<BrushRef<'b>>, stroke: &'s Stroke, )
Stroke the outline of a [
Shape]. Read moreSource§fn fill<'b>(
&mut self,
path: &impl Shape,
brush: impl Into<BrushRef<'b>>,
blur_radius: f64,
)
fn fill<'b>( &mut self, path: &impl Shape, brush: impl Into<BrushRef<'b>>, blur_radius: f64, )
Source§fn draw_glyphs<'a>(
&mut self,
origin: Point,
props: &GlyphRunProps<'a>,
glyphs: impl Iterator<Item = Glyph> + 'a,
)
fn draw_glyphs<'a>( &mut self, origin: Point, props: &GlyphRunProps<'a>, glyphs: impl Iterator<Item = Glyph> + 'a, )
Draw a single glyph run.
Source§fn draw_svg<'b>(
&mut self,
svg: Svg<'b>,
rect: Rect,
brush: Option<impl Into<BrushRef<'b>>>,
)
fn draw_svg<'b>( &mut self, svg: Svg<'b>, rect: Rect, brush: Option<impl Into<BrushRef<'b>>>, )
Draw an SVG image inside
rect. Read moreSource§fn set_transform(&mut self, transform: Affine)
fn set_transform(&mut self, transform: Affine)
Set the current affine transform in device/render-target coordinates. Read more
Source§fn set_z_index(&mut self, z_index: i32)
fn set_z_index(&mut self, z_index: i32)
Set the z-index for subsequent draw commands. Read more
Source§fn clip(&mut self, shape: &impl Shape)
fn clip(&mut self, shape: &impl Shape)
Clip all subsequent drawing to the interior of
shape. Read moreSource§fn clear_clip(&mut self)
fn clear_clip(&mut self)
Remove the current clip region, allowing drawing to the full surface.
Source§fn push_layer(
&mut self,
_blend: impl Into<BlendMode>,
_alpha: f32,
_transform: Affine,
_clip: &impl Shape,
)
fn push_layer( &mut self, _blend: impl Into<BlendMode>, _alpha: f32, _transform: Affine, _clip: &impl Shape, )
Push a compositing layer onto the layer stack. Read more
Source§fn pop_layer(&mut self)
fn pop_layer(&mut self)
Pop the topmost compositing layer pushed by
push_layer. Read moreSource§fn debug_info(&self) -> String
fn debug_info(&self) -> String
Return a human-readable string identifying the renderer backend. Read more
Auto Trait Implementations§
impl !Freeze for VgerRenderer
impl !RefUnwindSafe for VgerRenderer
impl Send for VgerRenderer
impl Sync for VgerRenderer
impl Unpin for VgerRenderer
impl UnsafeUnpin for VgerRenderer
impl !UnwindSafe for VgerRenderer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more