pub struct ToggleButton { /* private fields */ }Expand description
A toggle button.
Implementations§
Source§impl ToggleButton
impl ToggleButton
Sourcepub fn new(state: impl Fn() -> bool + 'static) -> Self
pub fn new(state: impl Fn() -> bool + 'static) -> Self
Create new ToggleButton.
When the button is toggled by clicking or dragging the widget, an update will be
sent to the ToggleButton::on_toggle handler.
By default this toggle button has a style class of ToggleButtonClass applied
with a default style provided.
§Examples
// An example using read-write signal
let state = RwSignal::new(true);
let toggle = toggle_button(move || state.get())
.on_toggle(move |new_state| state.set(new_state));§Reactivity
This function is reactive and will reactively respond to changes.
Sourcepub fn new_rw(
state: impl SignalGet<bool> + SignalUpdate<bool> + Copy + 'static,
) -> Self
pub fn new_rw( state: impl SignalGet<bool> + SignalUpdate<bool> + Copy + 'static, ) -> Self
Create new ToggleButton with read-write signal.
§Examples
// Create read-write signal that will hold toggle button state
let state = RwSignal::new(false);
let simple = ToggleButton::new_rw(state);§Reactivity
This function will update provided signal on toggle or will be updated if signal changes due to external signal update.
Sourcepub fn on_toggle(self, ontoggle: impl Fn(bool) + 'static) -> Self
👎Deprecated: use .on_event_stop(ToggleChanged::listener(), |_, _|) directly instead
pub fn on_toggle(self, ontoggle: impl Fn(bool) + 'static) -> Self
use .on_event_stop(ToggleChanged::listener(), |_, _|) directly instead
Add an event handler to be run when the button is toggled.
This does not run if the state is changed because of an outside signal.
Sourcepub fn toggle_style(
self,
style: impl Fn(ToggleButtonCustomStyle) -> ToggleButtonCustomStyle + 'static,
) -> Self
pub fn toggle_style( self, style: impl Fn(ToggleButtonCustomStyle) -> ToggleButtonCustomStyle + 'static, ) -> Self
Set styles related to ToggleButton:
- handle color
- accent color
- handle inset
- circle radius
Trait Implementations§
Source§impl View for ToggleButton
impl View for ToggleButton
fn id(&self) -> ViewId
fn debug_name(&self) -> Cow<'static, str>
fn view_style(&self) -> Option<Style>
Source§fn update(&mut self, _cx: &mut UpdateCx<'_>, state: Box<dyn Any>)
fn update(&mut self, _cx: &mut UpdateCx<'_>, state: Box<dyn Any>)
View’s Id handle Read moreSource§fn event(&mut self, cx: &mut EventCx<'_>) -> EventPropagation
fn event(&mut self, cx: &mut EventCx<'_>) -> EventPropagation
Source§fn style_pass(&mut self, cx: &mut StyleCx<'_>)
fn style_pass(&mut self, cx: &mut StyleCx<'_>)
Source§fn paint(&mut self, cx: &mut PaintCx<'_>)
fn paint(&mut self, cx: &mut PaintCx<'_>)
View-specific implementation. Called during paint traversal for this view.
Children are painted automatically by Floem.
Views should only paint their own content (backgrounds, borders, custom drawing).fn view_class(&self) -> Option<StyleClassRef>
Source§fn event_capture(&mut self, _cx: &mut EventCx<'_>) -> EventPropagation
fn event_capture(&mut self, _cx: &mut EventCx<'_>) -> EventPropagation
fn post_paint(&mut self, cx: &mut PaintCx<'_>)
Auto Trait Implementations§
impl Freeze for ToggleButton
impl !RefUnwindSafe for ToggleButton
impl !Send for ToggleButton
impl !Sync for ToggleButton
impl Unpin for ToggleButton
impl UnsafeUnpin for ToggleButton
impl !UnwindSafe for ToggleButton
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fn style(self, style: impl Fn(Style) -> Style + 'static) -> Self::Intermediate
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fn class<C: StyleClass>(self, _class: C) -> Self::Intermediate
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